Virtual and Augmented Reality Capstone, CSE 481, Spring 2019

In this capstone, students worked in small project teams to build applications and prototype systems using state of the art Virtual Reality (VR) and Augmented Reality (AR) technology. Seattle is a nexus of VR tech, with Oculus Research, Valve, Microsoft (hololens), Google (cardboard, jump), and teams in the area. We developed on the latest VR/AR headsets and platforms, and brought in leading VR experts for lectures and supervising student projects. Students experienced the end-to-end product
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